Instancing Technique
“Instancing Technique” is a project built with TouchDesigner, featured in the Derivative community showcase in 2025.
My first contact with the instancing technique was through TouchDesigner. After some brief research, I found its implementation origins in the early 2000s with DirectX and OpenGL, as an effort to optimize the heavy performance demands placed on the CPU.
Programme information from Derivative (TouchDesigner) Community. Short excerpt quoted for reference; see the original page for full text, images and credits.