Reducing Geometry Density in TouchDesigner
This TouchDesigner showcase project was published by Derivative in 2022.
There are a lot of instances where you’ll be importing geometry or generating dense and complex geometry in TouchDesigner. A tricky problem artists run into regularly is that they end up with low frame rates in their project because the geometry being manipulated and rendered in real time is too dense.
Programme information from Derivative (TouchDesigner) Community. Short excerpt quoted for reference; see the original page for full text, images and credits.